Making it easier for Blender users to find the content they need
We started out as a single person, trying to give the Blender community an easy and affordable way to make super awesome terrain renders. That's when True-Terrain happened!
Now, we're more than person (2 full-time completely grown-up humans in-fact) trying to make all sorts of things accessible for the Blender community. This is where True-VFX comes in!
This website, was developed to give Blender users, an easy to use, ever growing library of content, designed solely for the purpose of just 'working' in Blender. Now, we know there are other CG asset sites out there, and texture sites, but we also know how annoying it can be, when you really want a texture set, and you find out the normal maps are Direct X only, or the roughness maps are the wrong way around, so your new material is all glossy and gross.
We're the fix for all that!
All our textures, are Blender compatible, meaning no messing with nodes to invert the roughness maps. No more, getting your normal maps in a photo editing suite to invert the green-channel. No more "why is my displacement map all blocky" (that happens when it's not a high enough bit-depth btw) and no more wishing for a model, or a scan, or a VDB file to just work right out the box. That what we're here for!Read More
All our assets work right away inside Blender, no fiddling needed!
We've designed and built all our assets to just work inside blender. All our textures are PBR ready, and work in Eevee and Cycles, Most of our models work in both, but are designed for Cycles first (procedural shaders don't wall work quickly in Eevee) and all our VDB files work, again, in both render engines!